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Geng Chen [New S Rank Character] in Aether Gazer

Welcome to the Aether Gazer Geng Chen Guide with all its skills and abilities. Its element is Water / Rage. The basic skills of Geng Chen is she deals 875% (Max: 1615%) Water DMG.
Fourth sequence of Basic attack will gather enemies hit and Lift them into the air; Sixth sequence of Basic attack will send enemies hit flying.

Passive: Casting Skill 1 or Skill 2 will generate 1 Yang or 1 Yin Mark correspondingly, max 4 Marks total.

Rage: Obtain Rage when Basic attacks hit.

What are the Ultimate Skillchain of Geng Chen in Aether Gazer?

S Lingguang deals 1000% + (25.64% x self Ultimate Skill level) Fire DMG;
Team gains “Scorching Sun” on cast, lasts 7s;
S Gengchen’s Water DMG increases by 15%, lasts 12s.
S Gengchen deals 1500% + (38.46% x self Ultimate Skill level) Water DMG.

Aether Code (Skill Tree)

Skill 1 – Yang: Deal 800% (Max: 1702.5%) Water DMG, Lifting enemies hit, and obtain 1 Yang Mark on Skill cast, while changing the Skill to Skill 1 – Yin
Skill 1 – Yin: Deal 800% (Max: 1702.4%) Water DMG, gathering enemies in a small area, and obtain 1 Yin Mark on Skill cast, while changing the Skill to Skill 1 – Yang
Skill 1 – Yang and Skill 1 – Yin shares CD.

Skill 2 – Yang: Deal 800% (Max: 1702.5%) Water DMG, Lifting enemies hit by the final strike, and obtain 1 Yang Mark on Skill cast, while changing the Skill to Skill 2 – Yin
Skill 2 – Yin: Deal 800% (Max: 1702.3%) Water DMG, and obtain 1 Yin Mark on Skill cast, while changing the Skill to Skill 2 – Yang
Skill 2 – Yang and Skill 2 – Yin share CDs.

Skill 3 – Yang no longer gathers enemies, dealing 128% Water DMG, and Lifts all enemies.

All enemies in the Lifted state have their actions slowed by 50%, and additionally slow their actions to 0% for 1s.

When self casts Basic attack, randomly selects a Lifted enemy in a set area around self every 0.2s and throw them towards the locked-on enemy, inflicting Stagnate status to the locked-on enemy on hit, lasts 1s.
When the Stagnated enemy is hit again by a thrown enemy, extend the Stagnate effect by 1s, max 3 extensions;
When selecting a Lifted enemy, each Lifted enemy can only be selected once every 4s;
After the Stagnated enemy’s Stagnate status ends, it will not be able to be affected by Stagnate for 28s.

Dodge Skill of Geng Chen

Dodge effect: Enter Zero Time for 2s;
Gather enemies in a small area;
When in Extreme Constancy state, obtain 1 Yang Mark;
When in Extreme Void state, obtain 1 Yin Mark.

Reet Kaur

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